Do video games have a future in education, or are they just fun toys to play with? Read the article and find out.
exas A&M University is partnering with the game-based learning company Triseum to introduce gaming to art history survey courses. An art history video game will transport students the world of the Italian Renaissance of the 15th and 16th centuries. They will be able to play various roles that will help them learn about the social, political, and economic scenarios that influenced the development of works of art during this period.
The Professional and Organizational Network in Higher Education (POD) is meeting in Louisville this week. Joshua Kim has ten questions for them. I have to confess that I have never heard of this group, but there are so many higher education organizations I’m sure I have not heard of most of them.
From the New York Times.
Another great article from my favorite EdTech blogger, Joshua Kim. The ideas he lists are:
A webcast. You have to pay $525 to view it.
Adobe has just released its Slate web publishing app, which lets students create stories using text, graphics, and animations.
The World of Madagascar was based on the movie “Penguins of Madagascar.” It was designed to help viewers improve their language skills.
From eSchool News